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https://github.com/LZStealth/armor-statues.git
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1.19.4 update
-Changed how custom naming works: you can no longer set names to be visible/invisible from the book. Since armor stands retain their names in 1.19.4 you can rename an armor stand item and place it and it will automatically become visible. -Changed 'pointing' function for head and body: Both will now 'face' the player. -Added in has visible fire setting -Added in Pointer Wand: You can obtain this by renaming a stick 'Statues' or by using the trigger in the book: /trigger pointer_wand. -Face an armor stand to enter edit mode -r-click on a joint to first set the appendage to a neutral position, then to point towards the player. -r-click on the base to rotate it facing the player -l-click on the head to make the armor stand visible/invisible -l-click on the arms to make them visible/invisible -l-click on the base to make it visible/invisible -l-click on the body to cycle through the preset poses -Added in Adjustment Wand: You can obtain this by renaming a warped fungus on a stick 'Statues' or by using the trigger in the book: /trigger adjustment_wand. -Shift+r-click to change modes between X/Y/Z -l or r click on a joint to rotate in the positive or negative rotations -l or r click the base to move the stand in the negative or positive direction
This commit is contained in:
12
data/armor_statues/predicates/holding_adjustment.json
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data/armor_statues/predicates/holding_adjustment.json
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{
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"condition": "minecraft:entity_properties",
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"entity": "this",
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"predicate": {
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"equipment": {
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"mainhand": {
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"items": [ "minecraft:warped_fungus_on_a_stick" ],
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"nbt": "{wand:1}"
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}
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}
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}
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}
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data/armor_statues/predicates/holding_pointer.json
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data/armor_statues/predicates/holding_pointer.json
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{
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"condition": "minecraft:entity_properties",
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"entity": "this",
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"predicate": {
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"equipment": {
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"mainhand": {
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"items": [ "minecraft:stick" ],
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"nbt": "{wand:1}"
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}
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}
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}
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}
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data/armor_statues/predicates/holding_wand.json
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data/armor_statues/predicates/holding_wand.json
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{
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"condition": "minecraft:entity_properties",
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"entity": "this",
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"predicate": {
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"equipment": {
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"mainhand": {
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"items": ["minecraft:stick",
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"minecraft:warped_fungus_on_a_stick"
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],
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"nbt": "{wand:1}"
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}
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}
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}
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}
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data/armor_statues/predicates/is_sneaking.json
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data/armor_statues/predicates/is_sneaking.json
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{
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"condition": "minecraft:entity_properties",
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"entity": "this",
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"predicate": {
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"type": "minecraft:player",
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"flags": {
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"is_sneaking": true
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}
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}
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}
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