mirror of
https://github.com/LZStealth/armor-statues.git
synced 2025-10-21 15:22:14 +01:00
1.19.4 update
-Changed how custom naming works: you can no longer set names to be visible/invisible from the book. Since armor stands retain their names in 1.19.4 you can rename an armor stand item and place it and it will automatically become visible. -Changed 'pointing' function for head and body: Both will now 'face' the player. -Added in has visible fire setting -Added in Pointer Wand: You can obtain this by renaming a stick 'Statues' or by using the trigger in the book: /trigger pointer_wand. -Face an armor stand to enter edit mode -r-click on a joint to first set the appendage to a neutral position, then to point towards the player. -r-click on the base to rotate it facing the player -l-click on the head to make the armor stand visible/invisible -l-click on the arms to make them visible/invisible -l-click on the base to make it visible/invisible -l-click on the body to cycle through the preset poses -Added in Adjustment Wand: You can obtain this by renaming a warped fungus on a stick 'Statues' or by using the trigger in the book: /trigger adjustment_wand. -Shift+r-click to change modes between X/Y/Z -l or r click on a joint to rotate in the positive or negative rotations -l or r click the base to move the stand in the negative or positive direction
This commit is contained in:
@@ -11,6 +11,8 @@ scoreboard objectives add as_angle dummy
|
||||
scoreboard objectives add as_help trigger
|
||||
scoreboard objectives add if_invisible trigger
|
||||
scoreboard objectives add as_repeat trigger
|
||||
scoreboard objectives add pointer_wand trigger
|
||||
scoreboard objectives add adjustment_wand trigger
|
||||
scoreboard objectives add as_edited_uuid1 dummy
|
||||
scoreboard objectives add as_edited_uuid2 dummy
|
||||
scoreboard objectives add as_edited_uuid3 dummy
|
||||
@@ -19,6 +21,12 @@ scoreboard objectives add as_lock_uuid1 dummy
|
||||
scoreboard objectives add as_lock_uuid2 dummy
|
||||
scoreboard objectives add as_lock_uuid3 dummy
|
||||
scoreboard objectives add as_lock_uuid4 dummy
|
||||
scoreboard objectives add as_uuid1 dummy
|
||||
scoreboard objectives add as_uuid2 dummy
|
||||
scoreboard objectives add as_uuid3 dummy
|
||||
scoreboard objectives add as_uuid4 dummy
|
||||
scoreboard objectives add as_current_pose dummy
|
||||
scoreboard objectives add as_wand_used minecraft.used:minecraft.warped_fungus_on_a_stick
|
||||
#
|
||||
# Resets triggers on reload
|
||||
#
|
||||
@@ -26,6 +34,8 @@ scoreboard players enable * as_trigger
|
||||
scoreboard players enable * as_help
|
||||
scoreboard players enable * if_invisible
|
||||
scoreboard players enable * as_repeat
|
||||
scoreboard players enable * pointer_wand
|
||||
scoreboard players enable * adjustment_wand
|
||||
#
|
||||
# Variables
|
||||
#
|
||||
|
Reference in New Issue
Block a user