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$item modify entity @s weapon.mainhand \
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{\
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function:set_components, \
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components: {\
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"minecraft:custom_model_data": { "strings": [ $(Model) ] } \
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}\
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}
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$title @s actionbar [{"text": "Set Custom Model Data to ", "color": "green"},{"text": "$(Model)", "color": "aqua"}]
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execute at @s run playsound minecraft:entity.villager.work_cartographer player @s ~ ~ ~ 0.6 0.6
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